Small City: Kō I̽rbrëkkwë Gri

Kō I̽rbrëkkwë Gri

Kō I̽rbrëkkwë Gri
Example Wood Elf architecture.
StateAlveria
ProvenceFrömku District
Sub ProvenceNtantǟd Zone
RegionHiēshùfo Forest
Founded1358
Community LeaderLord Kthî
Area14 km2 (5 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation2166 m (7106 ft)
Average Yearly Precipitation214 cm/y (84 in/y)
Population3315
Population Density236 people per km2 (663 people per mi2)
Town AuraMysticism
Naming
Native nameKō I̽rbrëkkwë Gri
Pronunciation/koː/ /i̽rˈbrɛkkwɛ/
Direct Translation[best] [bank; fund]
Translation[Not Yet Translated]

Kō I̽rbrëkkwë Gri (/koː/ /i̽rˈbrɛkkwɛ/ [best] [bank; fund]) is a subtropical Small City located in Ntantǟd Zone, Frömku District, within the Alveria.

The name Kō I̽rbrëkkwë Gri is derived from the Sylvin language, as Kō I̽rbrëkkwë Gri was founded by Nrelè, who was culturaly Wood Elf.

Climate

Kō I̽rbrëkkwë Gri has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a cool 13°C (55°F) and its average temperature during the winter being a cool 11°C (51°F). Kō I̽rbrëkkwë Gri receives an average of 214 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kō I̽rbrëkkwë Gri covers an area of nearly 14 km2 (5 mi2), and an average elevation of 2166 m (7106 ft) above sea level.

Overview

Kō I̽rbrëkkwë Gri was founded durring the late 15th century in spring of the year 1358, by Nrelè. The establishment of the new community went well, with no major obsticles durring construction.

Kō I̽rbrëkkwë Gri was built using the conventions of Wood Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Kō I̽rbrëkkwë Gri is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Kō I̽rbrëkkwë Gri is buildings are arranged arrounded highly ordered system of narrow cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Astonishigly, the timber-based walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Something in your gut tells you that you may be unwelcome in Kō I̽rbrëkkwë Gri. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Kō I̽rbrëkkwë Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kō I̽rbrëkkwë Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kō I̽rbrëkkwë Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kō I̽rbrëkkwë Gri's parks.

Kō I̽rbrëkkwë Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kō I̽rbrëkkwë Gri.

Kō I̽rbrëkkwë Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kō I̽rbrëkkwë Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kō I̽rbrëkkwë Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kō I̽rbrëkkwë Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kō I̽rbrëkkwë Gri's public wards, blessings, and other arcane systems.

Kō I̽rbrëkkwë Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Kō I̽rbrëkkwë Gri's grid is powered by mana accumulators.

Kō I̽rbrëkkwë Gri possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Kō I̽rbrëkkwë Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kō I̽rbrëkkwë Gri's natural decorations nor waterways.

Kō I̽rbrëkkwë Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kō I̽rbrëkkwë Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kō I̽rbrëkkwë Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kō I̽rbrëkkwë Gri's garrison was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Kō I̽rbrëkkwë Gri the milk never sours.

The Greensting Scorpion near Kō I̽rbrëkkwë Gri are known to be quite timid.

Kō I̽rbrëkkwë Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Wild Magic energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6
  • Farmers: 8
  • Farm Laborer: 15
  • Hunters: 10
  • Milk Maids: 8
  • Ranchers: 4
  • Ranch Hands: 10
  • Shepherds: 9
    • Farmland: 13425 m2
    • Cattle and Similar Creatures: 828
    • Poultry: 9945
    • Swine: 663
    • Sheep: 33
    • Goats: 6
    • Horses, Mounts, and Beasts of Burden: 331

Craftsmen

  • Arms and Toolmakers: 6
  • Blacksmiths: 7
  • Bookbinders: 4
  • Buckle-makers: 4
  • Cabinetmakers: 7
  • Candlemakers: 11
  • Carpenters: 9
  • Clothmakers: 8
  • Coach and Harness Makers: 3
  • Coopers: 7
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4
  • Copyists: 3
  • Cutlers: 2
  • Fabricworkers: 7
  • Farrier: 20
  • Furriers: 2
  • Glassworkers: 11
  • Gunsmiths: 6
  • Harness-Makers: 3
  • Hatters: 6
  • Hosiery Workers: 2
  • Jewelers: 3
  • Leatherwrights: 7
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 4
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 4
  • Plasterers: 4
  • Pursemakers: 5
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 6
  • Scabbardmakers: 6
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 12
  • Tailors: 26
  • Tanners: 4
  • Upholsterers: 5
  • Watchmakers: 4
  • Weavers: 9
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 5
  • Butchers: 8
  • Chandlers: 8
  • Chicken Butchers: 8
  • Entrepreneurs: 3
  • Fine Clothiers: 8
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 5
  • Resellers: 12
  • Spice Merchants: 4
  • Wine-sellers: 6
  • Wheelwright: 5
  • Woodsellers: 3

Service workers

  • Bakers: 14
  • Barbers: 14
  • Coachmen: 4
  • Cooks: 14
  • Doctors: 7
  • Gamekeepers: 5
  • Grooms: 2
  • Hairdressers: 11
  • Healers: 9
  • Housekeepers: 9
  • Housemaids: 15
  • House Stewards: 9
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 11
  • Nursery Maids: 5
  • Pastrycooks: 10
  • Restaurateur: 13
  • Tavern Keepers: 15

Specialized Laborer

  • Ashworkers: 4
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 6
  • In-Town Couriers: 7
  • Long Haul Couriers: 7
  • Dockyard Workers: 7
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 8
  • Millers: 7
  • Miners: 7
  • Oilmen and Polishers: 5
  • Postmen: 8
  • Pure Finder: 4
  • Skinners: 10
  • Sugar Refiners: 1
  • Tosher: 5
  • Warehousemen: 11
  • Watercarriers: 6
  • Watermen, Bargemen, etc.: 10

Skilled Laborers

  • Accountants: 4
  • Alchemist: 4
  • Clerk: 6
  • Dentists: 3
  • Educators: 9
  • Engineers: 5
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 4
  • Civil Clerks: 7
  • Civic Iudex: 3
  • Consultants: 2
  • Exorcist: 7
  • Fixers: 4
  • Kami Clerk: 6
  • Landlords: 6
  • Lawyers: 4
  • Legend Keepers: 5
  • Militia Officers: 33
  • Monks, Monastic: 10
  • Monks, Civic: 10
  • Historian, Oral: 8
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 7
  • Priests: 15
  • Rangers: 4
  • Rat Catchers: 5
  • Scholars: 5
  • Spiritualist: 6
  • Slayers: 1
  • Storytellers: 13
  • Military Officers: 11

Cottage Industries

  • Brewers: 10
  • Comfort Services: 13
  • Enchanters: 3
  • Herbalists: 3
  • Jaminators: 9
  • Needleworkers: 12
  • Potters: 5
  • Preserve Makers: 8
  • Quilters: 4
  • Seamsters: 15
  • Spinners: 10
  • Tinker: 3
  • Weaver: 8

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 5
  • Costumers: 1
  • Dancers: 3
  • Drafters: 2
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 9
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 2
  • Wood Carvers: 12
  • Writers: 9

Produce Industries

  • Butter Churners: 10
  • Canners: 10
  • Cheesmakers: 13
  • Ice Merchants: 1
  • Millers: 6
  • Picklers: 5
  • Smokers: 4
  • Stockmakers: 3
  • Tobacconists: 4
  • Tallowmakers: 6

1172 of Kō I̽rbrëkkwë Gri's population work within a Foundational Occupation.

2077 of Kō I̽rbrëkkwë Gri's population do not work in a formal occupation, but do contribute to the local economy. 66 (2%) are noncontributers.

Points of Interest

The center of Kō I̽rbrëkkwë Gri's town square was built around an ancient standing stone.

POI

History

Kō I̽rbrëkkwë Gri used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Kō I̽rbrëkkwë Gri.

The the a vest of Invocation, an a vest imbued with notable amounts of Invocation energies was created near Kō I̽rbrëkkwë Gri by in time immemorial, reportedly some time during the early 2nd century.

History